St. Clair College - Windsor/South Campus

Unreal Engine 4 for design visualization


browse shelf >>

Unreal Engine 4 for design visualization : developing stunning interactive visualizations, animations, and renderings

Shannon, Tom, (Video game developer), author.


xx, 362 pages : color illustrations ; 23 cm.

Unreal Engine 4 for Design Visualization is the first UE4 development guide written for non-gaming professionals and artists, bringing together all the knowledge they need to leverage UE4's immense power.

World-class UE4 expert Thomas B. Shannon first introduces Unreal Engine 4's components and technical concepts, giving readers a strong foundation for all that comes next. Next, he mentors readers through the entire process of building outstanding visualization content for environment, audiences, and customers -- all with realistic, carefully documented, start-to-finish example projects.

Reflecting the questions most often asked about visualization with UE4, Shannon addresses issues ranging from data import and processing to lighting, advanced materials, and rendering. Throughout, all content is written from the perspective of visualization users in architecture, engineering, or science, not gaming. All sample project files may be downloaded at a companion website, as well as bonus video tutorials.



1 copy available at St. Clair College - Windsor/South Campus

Field Ind Subfield Data
001 001     3859168
005 005     20190103154635.0
020 ISBN   $a ISBN  978-0-13-468070-5
040 Cataloging Src   $a Original cataloging agency  YDX
    $b Language of cataloging  eng
    $e Description conventions  rda
    $c Transcribing agency  YDX
050 LC Call No $a Classification number  QA76.76
    $b Item number  .S43 2018
100 ME:PersonalName 1   $a Personal name  Shannon, Tom,
    $c Titles & associated words  (Video game developer),
    $e Relator term  author.
245 Title 10  $a Title  Unreal Engine 4 for design visualization :
    $b Remainder of title  developing stunning interactive visualizations, animations, and renderings /
    $c Statement of responsibility  Tom Shannon.
246 VaryingTitle 3   $a Title proper/short title  Unreal Engine Four for design visualization.
260 PublicationInfo   $c Date of publication, dist, etc  2018.
264 ProductnNotice $a Place of prod/dist/manuf.  Boston :
    $b Name of prod./pub./dist./man.  Addison-Wesley,
    $c Date of prod/dist/manuf/copyrt  2018
264 ProductnNotice $c Date of prod/dist/manuf/copyrt  ¬©2018.
300 Physical Desc   $a Extent  xx, 362 pages :
    $b Other physical details  color illustrations ;
    $c Dimensions  23 cm.
336 ContentType   $a Content type term  text
    $b Content type code  txt
    $2 Source  rdacontent.
336 ContentType   $a Content type term  still image
    $b Content type code  sti
    $2 Source  rdacontent.
337 MediaType   $a Media type term  unmediated
    $b Media type code  n
    $2 Source  rdamedia.
338 CarrierType   $a Carrier¬†type term  volume
    $b Carrier type code  nc
    $2 Source  rdacarrier.
500 General Note   $a General note  Includes index.
650 Subj. $a Topical heading  UnrealScript (Computer program language)
650 Subj. $a Topical heading  Level design (Computer science)
650 Subj. $a Topical heading  Video games
    $x General subdivisoin  Design.
650 Subj. $a Topical heading  Computer games
    $x General subdivisoin  Programming.
852 Holdings   $a Location  221
    $h Classification part  QA76.76.S43 2018
    $p Barcode  220091
    $9 Cost  $53.00

Google Books Preview